THE TOOLBOX

There's nothing more fun than being able to dream up something and make it a reality from start to finish. It's a journey that requires many different skills and tools. It's a lot of learning, failures, and frustration, but when it all comes together, there is nothing more satisfying.

Designs

Ideas need to translate into sketches and formats that machines can understand.  This section covers CAD and other software needed for that crucial first step.

Machines

You need the right machine for the job.  CNC, sewing, FDM 3D printing, laser engravers and cutters, and dye cutters are just of your arsenal when fabricating things.

Tools

You need the right tool for the job.  Aside from your machines, your toolbox is next in the hierarchy not only to make your builds less frustrating, but more precise.

Materials

Understanding what you're working with is important.  Not all plastics behave the same, woods certainly have varying properties.  All these considerations affect the machines and tools you use.

Code

A big part of mechatronics is designing the code to operate as the brains behind your builds.  Code can be snippets of micro-controller code to very high level cloud based machine learning IoT functions.

Testing

First builds rarely are home runs.  You need to know mistakes you've made, how to test and identify them, and how to properly iterate to make your build even better

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OUR WORK

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OUR TEAM

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JOHN DOE / PHP DEVELOPER

What I do for fun? Weekends away with friends. Peace, quite and space to be creative.

JANE DOE / GRAPHIC DESIGNER

What I do for fun? Hanging out with my best friend pretty much anywhere.

JACK DOE / LEAD DESIGNER

What I do for fun? Give me my skateboard and set me free.

JANE DOE / SOCIAL MEDIA GURU

What I do for fun? Find me a festival and some good music and let me loose.

OUR CLIENTS

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CONTACT US

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OUR OFFICE

445 E 86 W 27th St # 601
New York
NY 10028
USA

CONTACT US